AddPlayer
/// <summary>
/// 添加玩家
/// </summary>
/// <param name="client"></param>
public virtual void AddPlayer(Player client)
{
client.SceneID = Name;
client.Scene = this;
lock (Players)
Players.Add(client);
OnEnter(client);
client.OnEnter();
players.Clear();
}
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这有帮助吗?