AddPlayer

    /// <summary>
    /// 添加玩家
    /// </summary>
    /// <param name="client"></param>
    public virtual void AddPlayer(Player client)
    {
        client.SceneID = Name;
        client.Scene = this;
        lock (Players)
            Players.Add(client);
        OnEnter(client);
        client.OnEnter();
        players.Clear();
    }

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这有帮助吗?