OnRemove
/// <summary>
/// 当场景被移除
/// </summary>
/// <param name="client"></param>
public virtual void OnRemove(Player client) { }
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这有帮助吗?
/// <summary>
/// 当场景被移除
/// </summary>
/// <param name="client"></param>
public virtual void OnRemove(Player client) { }
最后更新于
这有帮助吗?