Multicast(IList<Player> clients, byte cmd, string func, params object[] pars)

    /// <summary>
    /// 网络多播, 发送数据到clients集合的客户端
    /// </summary>
    /// <param name="clients">客户端集合</param>
    /// <param name="cmd">网络命令</param>
    /// <param name="func">本地客户端rpc函数</param>
    /// <param name="pars">本地客户端rpc参数</param>
    public virtual void Multicast(IList<Player> clients, byte cmd, string func, params object[] pars)
    {
        Multicast(clients, false, cmd, func, pars);
    }

最后更新于

这有帮助吗?