SendRT(Player client, byte cmd, ushort methodMask, params object[] pars)

    public virtual void SendRT(Player client, byte cmd, ushort methodMask, params object[] pars)
    {
        if (client.CloseSend)
            return;
        if (client.tcpRPCModels.Count >= ushort.MaxValue)
        {
            Debug.LogError($"[{client.UserID}]数据缓存列表超出限制!");
            return;
        }
        client.tcpRPCModels.Enqueue(new RPCModel(cmd, string.Empty, pars, true, true, methodMask));
    }

最后更新于

这有帮助吗?